Happy Guitar Hero 3 weekend!
This greeting might not mean much to you but it does to just about anyone who has played any of the Guitar Hero video games. And I know what you're thinking... "Video games!? What a waste of my time!" And depending on your interests and personality, I can't disagree or agree with you. If you believe that it is a waste of your time, then it probably is. However, video games have become a mainstream media that has branched out beyond anything anyone imagined possible when they first saw two bars knock a little white square around in Pong.
It's true, video games is a multi-billion dollar industry on par with music and movies. If you don't believe me, just take a look at the numbers. Halo 3, possibly the most anticipated title to be released in recent history, took in $170 million in its first DAY. That's $7.083 million per hour and over $118,000 per minute! I don't care who you are, that's a lot of money. Also, there are four million people in the United States playing an online game called World of Warcraft... That's more people than there are farmers in the US!
Video games have definitely jumped out of a niche market and have moved into the mainstream light. With that being said, how did this happen? What caused so many people to take interest in video games? While there are multiple reasons to look at, one is quite obvious. The video game industry has managed to evolve and adapt to its marketplace and audience. Nintendo has done the best out of the three major players with their two systems, the Wii and the DS.
Most people have heard about the Nintendo Wii at this point, but in case you haven't it is a video game system that uses physical interaction beyond just using your thumbs. By means of the "Wii-mote" a player can wield a sword, use it a tennis racket, golf club, or conductor's wand. The potential really is limit-less and Nintendo has done a great job of thinking outside the box. The game that shows the systems most potential, is also one of the simplest: Wii Sports.
Wii Sports puts the player(s) in a variety of games including tennis, baseball, golf, boxing, and bowling. The game has become so popular that it is now being used in hospitals under the moniker "Wii-hab" in which patients rebuild muscle functionality by playing Wii Sports. It has also worked its way into retirement homes. There are even tournaments being held with teams, uniforms, spectators, the whole works! Check out this video of the Erickson Sports' Nintendo Wii Bowling Championship!
And it's not just physical activity either. Nintendo also has a game series called, "Brain Age" for it's DS (or Dual Screen) system. The game has multiple excercises that stimulate the brain and flex mental muscle. Here's an excerpt from the Nintendo website:
"Brain Age is inspired by the research of Dr. Ryuta Kawashima, a prominent Japanese neuroscientist. His studies evaluated the impact of performing certain reading and mathematic exercises to help stimulate the brain. Brain Age presents quick mental activities that help keep your DS brain in shape. Activities include quickly solving simple math problems, counting people going in and out of a house simultaneously, drawing pictures on the Touch Screen, reading classic literature out loud, and more. You can also play sudoku, the number puzzle game which has become an extremely popular feature in U.S. newspapers."
Brain Age has also proven to be an effective tool in hospitals, but rather than physical rehabilitation, Brain Age has become a great tool for helping alzheimers patients as well as keeping everyday people's minds sharp. The DS has become a haven for games that are out of the ordinary and used to test memory. Other games include Cooking Mama and Flash Focus.
The innovation doesn't stop with Nintendo either. Going back to Guitar Hero, the game helps players develop a different kind of hand-eye coordination that would only be used by being musically proficient. Now, players can pick up the Guitar Hero controller and rock out without having to know how to read sheet music or any of the jargon that comes with learning how to play the guitar. This concept is even being extended with the upcoming game Rock Band in which you can play guitar, bass, drums, or belt out the vocals.
This entry is really just hitting the tip of the iceberg when it comes to games hitting the mainstream. So to get the purpose of this post... Next time you hear about a violent video game that hits the market like a Grand Theft Auto or Manhunt, just remember that for every game of that subject matter, there are just as many, if not more, that help advance the player mentally, physically and creatively.
Video games are no longer just in a niche market and I, for one, am greatly looking forward to what they can become in the years ahead.
Wii Sports puts the player(s) in a variety of games including tennis, baseball, golf, boxing, and bowling. The game has become so popular that it is now being used in hospitals under the moniker "Wii-hab" in which patients rebuild muscle functionality by playing Wii Sports. It has also worked its way into retirement homes. There are even tournaments being held with teams, uniforms, spectators, the whole works! Check out this video of the Erickson Sports' Nintendo Wii Bowling Championship!
And it's not just physical activity either. Nintendo also has a game series called, "Brain Age" for it's DS (or Dual Screen) system. The game has multiple excercises that stimulate the brain and flex mental muscle. Here's an excerpt from the Nintendo website:
"Brain Age is inspired by the research of Dr. Ryuta Kawashima, a prominent Japanese neuroscientist. His studies evaluated the impact of performing certain reading and mathematic exercises to help stimulate the brain. Brain Age presents quick mental activities that help keep your DS brain in shape. Activities include quickly solving simple math problems, counting people going in and out of a house simultaneously, drawing pictures on the Touch Screen, reading classic literature out loud, and more. You can also play sudoku, the number puzzle game which has become an extremely popular feature in U.S. newspapers."
Brain Age has also proven to be an effective tool in hospitals, but rather than physical rehabilitation, Brain Age has become a great tool for helping alzheimers patients as well as keeping everyday people's minds sharp. The DS has become a haven for games that are out of the ordinary and used to test memory. Other games include Cooking Mama and Flash Focus.
The innovation doesn't stop with Nintendo either. Going back to Guitar Hero, the game helps players develop a different kind of hand-eye coordination that would only be used by being musically proficient. Now, players can pick up the Guitar Hero controller and rock out without having to know how to read sheet music or any of the jargon that comes with learning how to play the guitar. This concept is even being extended with the upcoming game Rock Band in which you can play guitar, bass, drums, or belt out the vocals.
This entry is really just hitting the tip of the iceberg when it comes to games hitting the mainstream. So to get the purpose of this post... Next time you hear about a violent video game that hits the market like a Grand Theft Auto or Manhunt, just remember that for every game of that subject matter, there are just as many, if not more, that help advance the player mentally, physically and creatively.
Video games are no longer just in a niche market and I, for one, am greatly looking forward to what they can become in the years ahead.
